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Cyberpunk 2077 hit with class action lawsuit

Cyberpunk 2077 hit with class action lawsuit

Cyberpunk 2077 review
(Image credit: CD Projekt Red)

The deplorable state of Cyberpunk 2077 has already hit developer CD Projekt Red in the wallet with Sony allowing no-questions-asked returns of PS4 copies, only the financial harm might exist virtually to go that bit more painful for the company.

On Christmas Eve, investor Andrew Trampe filed a lawsuit against CD Projekt Red seeking unspecified damages, arguing that the company made "fake and/or misleading" statements about the game, at diverse points overselling how finished the title was, and underplaying the volume of bugs.

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The claim argues that the game "was nigh unplayable on the current generation Xbox or PlayStation systems due to an enormous number of bugs" which led to the company suffering "reputational and pecuniary impairment."

The bear witness for the claim is a series of quotes allegedly taken verbatim from developer announcements and investor calls. In i conference telephone call in November, for instance, the visitor is quoted as acknowledging the existence of bugs simply reportedly stated that "we believe that the level volition be as low as to permit gamers not encounter them." The suit also highlights that CD Projekt Cherry-red labeled the game as "complete and playable" back in January 2020, before pushing it dorsum a number of times.

A printing release accompanying the lawsuit from Rosen Constabulary Firm requests that investors interested in joining the class activity lawsuit contact the firm, which specializes in "global investor rights" no afterward than February 22, 2021.

It continues to be what can only be described as a 'rocky' first calendar month for Cyberpunk 2077. While the experience differs dramatically depending on the version you're playing (the PC edition is insufficiently low on bugs, while playing final-gen versions on next-gen hardware reduces the console version'southward performance issues), the company has best-selling that there is more work to exercise, with major patches pledged for the next few months.

The first of these – version 1.06 – arrived a few days ago, and should ensure "improved memory management and stability, resulting in fewer crashes" on your panel. It also includes a fix for a nasty PC bug where exceeding 8MB salvage files would lose all progress, though information technology doesn't rescue saved games that were already rendered unplayable, alas.

Not all bugs are as game breaking as that one, of course. Some are just plainly entertaining.

Freelance correspondent Alan has been writing well-nigh tech for over a decade, covering phones, drones and everything in betwixt. Previously Deputy Editor of tech site Alphr, his words are found all over the web and in the occasional magazine too. When not weighing upwards the pros and cons of the latest smartwatch, y'all'll probably find him tackling his e'er-growing games excess. Or, more than likely, playing Spelunky for the millionth fourth dimension.

Source: https://www.tomsguide.com/news/cyberpunk-2077-hit-with-class-action-lawsuit

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